Everything in the parts bin
Each tile is the part itself, drawn by the same code the editor uses, and all of it is free.
- 192parts on the bench
- 25boards to put them on
- Freeall of them, on every plan
Basics
5 partsThe four almost every circuit on this site reaches for first: a light, a resistance, a timing element and a clock with no processor behind it.
Boards
26 partsEach board has a documented memory map and pinout. Its page shows which peripherals run here and where the model stops.
Inputs
17 partsButtons, switches, sticks and pads, for whatever a person presses, twists or types.
Sensors
35 partsLight, heat, distance and motion, read the way the real part reads them.
Outputs
24 partsMotors, motion and light that draw more current than a pin can give on its own.
Displays
22 partsEverything with a screen, a digit or a dot, ready to draw on the moment it is wired up.
Logic
28 partsIdeal gates for teaching the idea, then the real 74HC chips that carry it out with a datasheet’s own delay.
Timers and analog
18 partsThe parts an analog island solves together by nodal analysis: the 555, the op-amp, a diode, a transistor, a MOSFET and the bench instruments that watch them.
Clocks and links
10 partsA real-time clock, a Bluetooth serial bridge and the two infrared parts, each a small module wired over a few pins.
Power and wiring
8 partsThe rails, the ground and the breadboard itself: the wiring every other part stands on.
Put one on a breadboard
Open the editor, drag a part out of the bin and wire it up. Nothing to install, and no account needed.