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Electrical track

Electronics, from your first LED to a computer you built from gates

Current and voltage you can see, then transistors, op-amps, filters, power and PCBs. Every circuit runs in a real circuit simulator in your browser.

Free11 courses, 102 lessons, about 60 hours4 levels
Start at the first rungElectronics basics
The track

Zero to expert, one course at a time

This is the electronics underneath everything else on Mokxi: what current, voltage, resistance and time really do in a circuit. You build each circuit on a simulated breadboard, measure it with a meter or a scope, and the simulator checks the result.

It starts from nothing, with a loop you wire by hand, and climbs through the circuits engineers use every day: dividers, RC timing, transistors, op-amps, rectifiers and regulators, filters and frequency response, then logic from a single NAND gate up to a working CPU, and finally a board ready for manufacturing.

The ladder

Every course, by level

Take them in order, or start on the rung that matches what you already know. Each course page lists every lesson.

Level 1

Start from zero

A breadboard, a few parts and what they really do.

20 lessons 路 10 h

Electronics basics

A breadboard and a few parts, with one Uno blink at the start and no processor after it. What current, voltage, time and logic really do.

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Level 2

Real circuits

Amplifiers, power, sensors and switching bigger loads.

7 lessons 路 4 h

Transistors and op-amps for real

Intermediate, after Electronics basics: the diode curve, biasing a BJT, common-emitter gain, the MOSFET as switch and resistor, op-amp gain both ways, comparators with hysteresis and split supplies.

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7 lessons 路 3 h

Power and batteries

Where the volts come from and how to keep them: Ohm's law on a real meter, cells in series and parallel, a regulator, a LiPo on a TP4056, a boost converter, a battery gauge, and a power bank you build yourself.

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7 lessons 路 4 h 路 Arduino Uno R3

Sensors and measurement

Intermediate: thermistors and RTDs, strain gauges in a Wheatstone bridge, light and IR, current on a shunt and an INA219, ADC resolution and noise, and calibration, finished with a power instrument you check against Ohm's law.

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7 lessons 路 4 h

Relays, contactors and motor control

Intermediate, the electrician's course: relay coils and flyback diodes, latching start/stop circuits, interlocks, three-way switching, timers and ladder logic, all at low voltage, finished with a start/stop station and an emergency stop you wire yourself.

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Level 3

Go deeper

Signals and filters, a CPU from gates and a board of your own.

7 lessons 路 4 h

AC, signals and filters

Advanced, after Transistors and op-amps for real: sine, peak and RMS, reading a scope, RC and RL filters, frequency response, RLC resonance and active filters.

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23 lessons 路 16 h

From gates to a computer

Start with one NAND gate, package every circuit you build into a chip, and use your chips to build the next one: an adder, memory, a CPU of your own, and a computer that runs your program.

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6 lessons 路 3 h

Breadboard to PCB

Take three working circuits from the breadboard to a finished board: the schematic, footprints, placement, routing, design rules, and what a board house needs.

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Level 4

Expert

Switching power and a full design from requirement to board.

7 lessons 路 4 h

Power electronics

Advanced: switches, inductors and heat: buck and boost converters from loose parts, PWM, MOSFET drivers, H bridges, efficiency, and a regulated supply you set from its formula.

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7 lessons 路 4 h

Circuit design capstone

Expert: take one product from a written requirement to a tested board: blocks, a schematic worked out on paper, part choice, simulating the corners, PCB layout, a test plan, and a revision that fixes what the tests found.

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Outcomes

What you will be able to do

  • Use Ohm's law, dividers and RC time constants to choose real part values.
  • Bias a transistor, set an op-amp's gain and build comparators and filters.
  • Design a supply with a rectifier, a regulator or a boost converter, and charge a LiPo safely.
  • Build logic from NAND gates up to an ALU, memory and a CPU, and lay out a PCB.
Careers

Where this track leads

The jobs these skills are used in every day, with what each one does and how to get there.

Topics

Looking for something specific?

Each of these starts you on the right course and lesson for one subject.

Analog electronics

Transistors and op-amps, for real

The diode curve, biasing a BJT, common-emitter gain, MOSFETs as switches and resistors, op-amp amplifiers, comparators with hysteresis and split supplies.

Start here
For programmers

Electronics for programmers

You already think in state, timing and interfaces. This route maps them onto current, voltage, pull-ups and buses, with code you can read on a simulator that shows each wire.

Start here
Questions

About the electrical track

Can I learn electronics online for free?

Yes. Every course in this track is free and runs in your browser, with a circuit simulator that measures voltages and currents the way a real meter and scope would.

Do I need math to learn electronics?

Only arithmetic to start. Ohm's law is one multiplication, and the lessons show the numbers on a meter as you go. The later courses use a little algebra for gain and filters, explained when it comes up.

Is this the same as an electrical engineering degree?

No, but it covers the circuits a first and second year of one does, hands-on, so it is good preparation for a degree, a technician job or your own projects.

Do I need parts or a kit?

No. Every circuit is built on a simulated breadboard. When you want to build one for real, the same parts and wiring work on a bench.

Tracks

The other tracks

7 courses, 56 lessons, about 41 hours

Coding track

Python and C++ from your first print to classes, tests and state machines. Every program runs on a simulated board, so a bug is something you can see.

See the track
16 courses, 126 lessons, about 97 hours

Embedded track

Arduino, ESP32, Raspberry Pi Pico and STM32: pins, timing, buses, motors, WiFi, registers and debugging, every lesson checked on a simulated board.

See the track
21 courses, 141 lessons, about 98 hours

Maker track

Follow the starter kit you already own, then build a claw machine, a balance bot, a handheld console or an LED cube, each a short course checked by the simulator.

See the track
15 courses, 107 lessons, about 82 hours

Robotics track

Motors, servos, sensors and PID control loops, then a rover, a claw machine and a balance bot, every lesson checked on a simulated board.

See the track