The switch, and what open really means
A slide switch in the middle of a loop. Find out what a break in a circuit does, why the switch can go anywhere in it, and what a floating wire is.
Open it in the simulatorA breadboard and a few parts, with one Uno blink at the start and no processor after it. What current, voltage, time and logic really do.
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20 lessons in 11 chapters, about 10 hours on a simulated breadboard. Free, in your browser, every step checked by the simulator.
A slide switch in the middle of a loop. Find out what a break in a circuit does, why the switch can go anywhere in it, and what a floating wire is.
Open it in the simulatorTwo LED branches across the same supply. Each one sets its own current, the supply carries the total, and two resistors side by side come out smaller than either.
Open it in the simulatorA light-dependent resistor changes its resistance with light. Put it in a divider and the voltage tells you how bright the room is.
Open it in the simulatorThe same circuit, used the other way around: start from the delay, pick the parts, and find out which of the two you should change.
Open it in the simulatorThe same astable, gated by a button on the reset pin instead of switched in the supply, driving a buzzer. Why gating a chip beats switching a load.
Open it in the simulatorA D flip-flop wired to toggle halves a clock. Four of them in a chain count in binary, and the lamps spell out the number.
Open it in the simulatorEach lesson opens when the one before it is done, and each chapter ends in a project.
Wire a loop by hand, let an Uno blink it, then read a circuit as a loop and light an LED on purpose.
Start with the parts in place. Draw every wire yourself, close the loop, press Run and light the LED.
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Two wires from an Arduino Uno to the LED you already know, then press Run and let a program do the switching. Four steps, no code to write.
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One loop on a breadboard: five volts, a pushbutton, a resistor and an LED. Build the habit of reading a circuit as a loop, and work out the current in it.
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A slide switch in the middle of a loop. Find out what a break in a circuit does, why the switch can go anywhere in it, and what a floating wire is.
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Volts, amps and ohms in one equation, and how to use it backwards to pick a part.
One resistor across 5 V. Change the resistor and watch the current change, then pick a resistor for a current you want. The one equation behind every circuit.
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The two ways to join parts, and the sums that go with each.
Two resistors nose to tail with an LED. One current everywhere, resistances that add, and voltages that share themselves out in proportion.
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Two LED branches across the same supply. Each one sets its own current, the supply carries the total, and two resistors side by side come out smaller than either.
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Split a voltage in a ratio you choose, then let a light sensor move the ratio.
Two resistors in a row split a voltage in a fixed ratio. Read the middle with a meter, change the ratio, and build a divider for a voltage you choose.
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A light-dependent resistor changes its resistance with light. Put it in a divider and the voltage tells you how bright the room is.
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A part that takes time, and how to choose how much time it takes.
A resistor, a capacitor and a switch. Watch a voltage take time to get somewhere, and learn the one number that says how long.
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The same circuit, used the other way around: start from the delay, pick the parts, and find out which of the two you should change.
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A trickle into one leg switches a much bigger current through the other two.
A tiny current into the base switches a big current through the collector. Switch an LED with a transistor and measure how much smaller the control current is.
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Four diodes and a capacitor turn the wall's AC into steady DC.
One diode blocks the negative half of an AC wave, and a big capacitor fills the gaps. Watch AC turn into smooth DC, and see what a small capacitor or a heavy load does to it.
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Two resistors set the gain of an amplifier, and the supply sets how far it can go.
Two resistors set the gain of an inverting op-amp amplifier. Turn a tiny wave into a big one, then push the gain until the top and bottom get chopped flat.
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Turn an RC into a square wave, and gate it with a button.
A resistor, a capacitor and a 555 make a square wave with no code in sight. Measure it, then change the parts to change the rate.
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The same astable, gated by a button on the reset pin instead of switched in the supply, driving a buzzer. Why gating a chip beats switching a load.
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Decisions in nanoseconds, one bit of memory, and four flip-flops that count.
AND, XOR and NOT with two buttons and three lamps. Fill in the truth tables by pressing, and find out what a real chip has that the symbol does not.
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Two NAND gates wired into each other hold an answer after the input goes away. The smallest memory there is, and the reason a switch stops bouncing.
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A D flip-flop wired to toggle halves a clock. Four of them in a chain count in binary, and the lamps spell out the number.
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Three wires in, eight outputs out, and as many more as you chain on.
A 74HC595 driven by a clock and a switch, with no processor anywhere. Load a pattern by hand, watch it march, and find out what the latch is for.
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All 20 lessons, in order, each with what it covers. Any of them opens in the editor right away.
Electronics basics is part of the electrical track, a ladder of courses from zero to expert.
Build logic from individual gates, then make a bit persist, count and move through a register.
Open the next courseCurrent and voltage you can see, then transistors, op-amps, filters, power and PCBs. Every circuit runs in a real circuit simulator in your browser.
See every course on the trackEvery lesson runs in the simulator with nothing to buy. When you want the real thing, these kits have the parts.
Pick the starter kit you own and run every lesson in its manual with the same parts on the same pins.
See every kitYes. All 20 lessons of Electronics basics are free and run in your browser, with nothing to install and no parts to buy before you start.
No. Every circuit is built on a simulated breadboard, and the simulator checks each step as you go. When you want to build it for real, the same parts and wiring work on a real bench.
About 10 hours: 20 lessons in 11 chapters, each one a few short steps. Your progress is kept, so you can stop after any lesson and pick up where you left off.
Each chapter ends in a project that puts it together: The switch, and what open really means, Branches in parallel, A light sensor is a divider that moves, Choosing R and C for a delay you want, The 555 with a reset pin and Flip-flops that count.
With "Build your first circuit". This course starts from zero: no electronics or code needed before it.