Arduino Uno'da ultrasonik radar
Bir Arduino'da ultrasonik radar: bir servo üzerindeki HC-SR04 150 derece süpürür, bir OLED radar ekranını çizer ve bir piezo 20 cm'nin altındaki her şeye ping atar. Tüm yapım, bir Arduino Uno ve 4 parça daha, aşağıdaki firmware üzerinde tarayıcında çalışır; kablolamayı ya da kodu değiştirmek ve yeniden çalıştırmak için düzenleyicide aç.
Öğretiyor musun? Tek tıkla sınıfına ata.
Orta About 35 minutes to build and run. Tarayıcında çalışır. Ücretsiz, hesap gerekmez.
Parçalar yaklaşık $37'a satılıyor. Mokxi'de ücretsiz.
What you'll learn
- Measuring distance from the time of an echo
- Sweeping a sensor with a servo in fixed steps
- Converting an angle and distance to screen x and y
- Drawing on an SSD1306 OLED with the Adafruit library
- Redrawing only what changed on a small display
- Difficulty: Orta
- Time: About 35 minutes
- Board: Arduino Uno R3
- Parts: 8
Nasıl çalışır
An HC-SR04 sits on a servo. The servo turns in 3 degree steps from 15 to 165 degrees and back. At each step the sketch waits 20 ms, then measures the distance.
The OLED draws a radar screen. A sweep line points where the sensor points. A dot shows each echo within 50 cm, which is the edge of the screen. A dot stays until the sweep comes back and finds nothing there.
A piezo on pin 2 pings when something is closer than 20 cm. The Serial Monitor prints one line per step, with the angle and distance in centimeters.
Parça listesi
8 parça ve jumper kablolar. Yaklaşık $37'a satılıyor; Mokxi'de ücretsiz.
- 1 × Arduino Uno R3In Starter Kit, Claw Machine Kit, Vending Machine Kit.
- 1 × Ultrasonik mesafe sensörüIn Halloween Prop Kit.
- 3 × Güç, 5 V
- 1 × Hobi servoIn Halloween Prop Kit, Christmas Lights Kit, Starter Projects Kit.
- 1 × Piezo hoparlörIn Starter Kit, Claw Machine Kit, Vending Machine Kit.
- 1 × OLED ekran, 128x64In Fight Stick Kit, Pocket Pet Kit, Slot Machine Kit.
Kits that can build it
This starter kit has every part in the circuit. Each kit's page lists what else it can build.
Wiring table
Every connection, pin by pin, read from the circuit itself. Each row joins the pin on the left to the pin on the right, by a jumper wire or a breadboard strip.
| Parça ve pin | Connects to |
|---|---|
| Ultrasonic ranger pin TRIG | Arduino Uno R3 pin 11 |
| Ultrasonic ranger pin ECHO | Arduino Uno R3 pin 10 |
| Hobby servo pin PWM | Arduino Uno R3 pin 3 |
| Piezo speaker pin 1 | Arduino Uno R3 pin 2 |
| OLED display, 128x64 pin SDA | Arduino Uno R3 pin A4 |
| OLED display, 128x64 pin SCL | Arduino Uno R3 pin A5 |
| Ultrasonic ranger pin VCC | 5 V |
| Ultrasonic ranger pin GND | Toprak |
| Hobby servo pin GND | Toprak |
| Hobby servo pin VCC | 5 V |
| Piezo speaker pin 2 | Toprak |
| OLED display, 128x64 pin GND | Toprak |
| OLED display, 128x64 pin VCC | 5 V |
Kod
Düzenleyicinin açtığı şekliyle firmware. Orada bir satırı değiştir ve Çalıştır'a bas: tarayıcıda derlenir.
// Ultrasonic radar: an HC-SR04 on an SG90 servo sweeps from side to side and
// draws what it finds on a 128x64 OLED, like a radar screen.
//
// servo signal -> pin 3, VCC -> 5 V, GND -> GND
// HC-SR04 TRIG -> pin 11, ECHO -> pin 10, VCC -> 5 V, GND -> GND
// OLED SDA -> A4, SCL -> A5, VCC -> 5 V, GND -> GND (address 0x3C)
// piezo pin 2 and GND: a short ping for anything closer than 20 cm
//
// The sensor sits on the servo horn. Every 3 degrees, from 15 to 165 and back,
// the servo turns, waits for the horn to get there, and the sensor measures.
// The sweep line on the screen points where the sensor points, and a dot is
// drawn at the distance it measured. A dot stays until the sweep comes back
// past it and finds nothing there.
//
// The Serial Monitor gets one line per step, "angle,distance." in centimeters,
// the format the well-known Processing radar sketch reads.
#include <Servo.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
const uint8_t SERVO_PIN = 3;
const uint8_t TRIG = 11;
const uint8_t ECHO = 10;
const uint8_t PIEZO = 2;
const int MIN_ANGLE = 15;
const int MAX_ANGLE = 165;
const int STEP = 3;
const int STEPS = (MAX_ANGLE - MIN_ANGLE) / STEP + 1; // 51
const int RANGE_CM = 50; // the edge of the screen
const int CLOSE_CM = 20; // closer than this pings
// The radar's center is the middle of the bottom edge; 60 pixels is 50 cm.
const int CX = 64;
const int CY = 63;
const int RADIUS = 60;
Adafruit_SSD1306 display(128, 64, &Wire, -1);
Servo turret;
// The last distance seen at each step, in cm; 0 is nothing in range.
uint8_t seen[STEPS];
int angle = MIN_ANGLE;
int direction = STEP;
long measureCm() {
digitalWrite(TRIG, LOW);
delayMicroseconds(2);
digitalWrite(TRIG, HIGH);
delayMicroseconds(10);
digitalWrite(TRIG, LOW);
// 30 ms is about 5 m and back: anything longer is nothing at all.
unsigned long us = pulseIn(ECHO, HIGH, 30000UL);
if (us == 0) return 0;
// Sound covers 0.0343 cm a microsecond, there and back: 58 us a centimeter.
return us / 58;
}
// Where a point `cm` away at `deg` lands on the screen. 0 degrees is the
// right-hand side, 90 straight up, 180 the left.
void polar(int deg, int cm, int &x, int &y) {
float r = cm * (float)RADIUS / RANGE_CM;
float a = deg * 0.0174533;
x = CX + (int)(r * cos(a));
y = CY - (int)(r * sin(a));
}
// The end of the sweep line on the screen last time, so it can be rubbed out.
int lineX = -1;
int lineY = 0;
void ring() {
display.drawCircle(CX, CY, RADIUS / 2, SSD1306_WHITE);
display.drawCircle(CX, CY, RADIUS, SSD1306_WHITE);
display.drawFastHLine(0, CY, 128, SSD1306_WHITE);
}
// Change only what moved. The driver sends just the parts of the screen that
// changed, so rubbing out the old line and drawing the new one is far less
// to send than clearing the screen and drawing it all again.
void drawScreen(int i, uint8_t was, long cm) {
int x, y;
if (lineX >= 0) display.drawLine(CX, CY, lineX, lineY, SSD1306_BLACK);
if (was != 0) {
polar(MIN_ANGLE + i * STEP, was, x, y);
display.fillCircle(x, y, 2, SSD1306_BLACK);
}
// the reading, top left, where the rings never reach
display.fillRect(0, 0, 26, 17, SSD1306_BLACK);
display.setCursor(0, 0);
display.print(angle);
display.print((char)247); // the degree sign in the built-in font
display.setCursor(0, 9);
if (cm == 0 || cm > RANGE_CM) {
display.print("none");
} else {
display.print(cm);
display.print("cm");
}
// put back whatever the rubbing out took off the rings and the other echoes
ring();
for (int k = 0; k < STEPS; k++) {
if (seen[k] == 0) continue;
polar(MIN_ANGLE + k * STEP, seen[k], x, y);
display.fillCircle(x, y, 2, SSD1306_WHITE);
}
polar(angle, RANGE_CM, lineX, lineY);
display.drawLine(CX, CY, lineX, lineY, SSD1306_WHITE);
display.display();
}
void setup() {
Serial.begin(115200);
pinMode(TRIG, OUTPUT);
pinMode(ECHO, INPUT);
pinMode(PIEZO, OUTPUT);
turret.attach(SERVO_PIN);
turret.write(angle);
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println("No OLED at 0x3C: check SDA and SCL");
while (true) {
}
}
display.clearDisplay();
display.setTextColor(SSD1306_WHITE);
display.setTextSize(1);
ring();
display.display();
delay(300);
Serial.println("Radar sweeping");
}
void loop() {
turret.write(angle);
delay(20); // an SG90 turns 3 degrees in about 5 ms; 20 leaves it settled
long cm = measureCm();
int i = (angle - MIN_ANGLE) / STEP;
uint8_t was = seen[i];
seen[i] = (cm > 0 && cm <= RANGE_CM) ? cm : 0;
if (cm > 0 && cm < CLOSE_CM) tone(PIEZO, 1500, 25);
drawScreen(i, was, cm);
Serial.print(angle);
Serial.print(',');
Serial.print(cm);
Serial.println('.');
angle += direction;
if (angle >= MAX_ANGLE || angle <= MIN_ANGLE) direction = -direction;
}
Code walkthrough
The key functions of the sketch, and what each one does.
measureCm sketch.ino
Sends a 10 microsecond pulse on TRIG and times the echo with pulseIn, up to 30 ms. No echo returns 0. Otherwise the time divided by 58 gives centimeters.
long measureCm() {
digitalWrite(TRIG, LOW);
delayMicroseconds(2);
digitalWrite(TRIG, HIGH);
delayMicroseconds(10);
digitalWrite(TRIG, LOW);
// 30 ms is about 5 m and back: anything longer is nothing at all.
unsigned long us = pulseIn(ECHO, HIGH, 30000UL);
if (us == 0) return 0;
// Sound covers 0.0343 cm a microsecond, there and back: 58 us a centimeter.
return us / 58;
}polar sketch.ino
Converts an angle and distance to screen coordinates. The radar's center is the bottom middle of the screen, and 50 cm is 60 pixels long. Sine and cosine give the x and y.
// Where a point `cm` away at `deg` lands on the screen. 0 degrees is the
// right-hand side, 90 straight up, 180 the left.
void polar(int deg, int cm, int &x, int &y) {
float r = cm * (float)RADIUS / RANGE_CM;
float a = deg * 0.0174533;
x = CX + (int)(r * cos(a));
y = CY - (int)(r * sin(a));
}drawScreen sketch.ino
Erases the old sweep line and the old dot, then draws the new reading in the corner. It puts back the rings and every remembered echo, draws the new sweep line, and sends the result to the display.
// Change only what moved. The driver sends just the parts of the screen that
// changed, so rubbing out the old line and drawing the new one is far less
// to send than clearing the screen and drawing it all again.
void drawScreen(int i, uint8_t was, long cm) {
int x, y;
if (lineX >= 0) display.drawLine(CX, CY, lineX, lineY, SSD1306_BLACK);
if (was != 0) {
polar(MIN_ANGLE + i * STEP, was, x, y);
display.fillCircle(x, y, 2, SSD1306_BLACK);
}
// the reading, top left, where the rings never reach
display.fillRect(0, 0, 26, 17, SSD1306_BLACK);
display.setCursor(0, 0);
display.print(angle);
display.print((char)247); // the degree sign in the built-in font
display.setCursor(0, 9);
if (cm == 0 || cm > RANGE_CM) {
display.print("none");
} else {
display.print(cm);
display.print("cm");
}
// put back whatever the rubbing out took off the rings and the other echoes
ring();
for (int k = 0; k < STEPS; k++) {
if (seen[k] == 0) continue;
polar(MIN_ANGLE + k * STEP, seen[k], x, y);
display.fillCircle(x, y, 2, SSD1306_WHITE);
// ... 5 more lines in the editorloop sketch.ino
Turns the servo, waits, measures, and stores the reading for that step in seen. It pings if the object is under CLOSE_CM, draws, prints, and moves to the next angle. At either end of the sweep it reverses direction.
void loop() {
turret.write(angle);
delay(20); // an SG90 turns 3 degrees in about 5 ms; 20 leaves it settled
long cm = measureCm();
int i = (angle - MIN_ANGLE) / STEP;
uint8_t was = seen[i];
seen[i] = (cm > 0 && cm <= RANGE_CM) ? cm : 0;
if (cm > 0 && cm < CLOSE_CM) tone(PIEZO, 1500, 25);
drawScreen(i, was, cm);
Serial.print(angle);
Serial.print(',');
Serial.print(cm);
Serial.println('.');
angle += direction;
if (angle >= MAX_ANGLE || angle <= MIN_ANGLE) direction = -direction;
}Troubleshooting
The usual mistakes with this circuit, and the fix for each.
- The sketch stops and prints No OLED at 0x3C This project
Check SDA on A4 and SCL on A5, and the display's power and ground. - Dots show up on the wrong side This project
0 degrees is the right-hand side, 90 is straight up and 180 is the left. Check how the sensor is mounted on the servo horn. - The servo resets the board or jitters This project
Give the servo steady 5 V and join its ground to the Uno's ground. - Distance reads zero, or never changes. Ultrasonik mesafe sensörü
Power it from 5 V and share ground. Send a 10 microsecond HIGH pulse on TRIG, then time ECHO with pulseIn. Check TRIG and ECHO are not swapped. - Readings jump around or are wrong on a 3.3 V board. Ultrasonik mesafe sensörü
ECHO outputs 5 V, so divide it down for 3.3 V boards. Aim: flat, hard surfaces. The range is about 2 cm to 4 m, and soft or angled targets bounce the sound away. konumunda - The servo jitters, twitches or resets the board when it moves. Hobi servo
Power it from its own 5 V supply, not the Arduino 5 V pin, and join the grounds. A hobby servo can pull several hundred milliamps. Add a 100 uF to 470 uF capacitor across its supply. - The servo hums at the end of its travel or will not reach full angle. Hobi servo
Stay inside the pulse range, about 1000 to 2000 us for most hobby servos. Pushing past the end stop makes it strain. Calibrate the min and max pulse for your servo. - A passive piezo stays silent when you just set the pin HIGH. Piezo hoparlör
A passive piezo needs a changing signal. Use tone(pin, frequency) or a PWM wave. Around 2 to 4 kHz is loudest. A buzzer with a built in oscillator makes sound from plain DC instead.
Değiştir ve sakla
Düzenleyicide aç, devreyi ya da kodu değiştir ve sürümünü ücretsiz bir hesapta sakla.