Lesson plan

Reading electrical drawings lesson plan

Symbols, schematics, wiring diagrams, ladder diagrams, one-lines, floor plans and panel schedules, each read on the page and then proved on a circuit that runs.

6 chapters, 8 lessons, about 5 hours, no board. Every lesson runs in the browser, with nothing to install.

The unit

Objectives and materials

By the end, students can

  • The alphabet of a drawing, and what a node really is.
  • Where every wire lands, on a three-way switch.
  • Rails, rungs, contacts, coils and the seal-in.
  • A whole power system on one line, and switches on a plan.
  • What every breaker feeds, and how loaded each leg is.
  • Build a motor starter from its ladder drawing.

Materials for the whole unit

  • Arduino Uno R3
  • Bench power supply x 4
  • Current sensor, ACS712 x 4
  • DC motor
  • DPDT relay x 2
  • Filament lamp
  • Full-size breadboard
  • Half breadboard x 4
  • LED x 3
  • Limit switch, lever microswitch
  • Multimeter
  • Pushbutton
  • Resistor x 9
  • RGB LED x 4
  • Slide switch x 4
  • Transistor (NPN or PNP) x 2

Every part is already on the simulator’s bench, so there is nothing to buy or hand out. The counts are the most any one lesson uses, if you build it on real breadboards too.

Chapter 1. About 1 h 10 min

Symbols and schematics

The alphabet of a drawing, and what a node really is.

LessonTimeWhat students do
Symbols: the alphabet of a drawingRead a first schematic symbol by symbol, a supply, a switch, a resistor, an LED and ground, then prove each one on the circuit it describes.35 min
  1. Read it, then run it
  2. A label is a promise
  3. Switches are drawn at rest
  4. Quiz: predict the current
  5. Your symbol cheat sheet
Nodes, dots and what a meter seesThree resistors and a meter: what a node is, why a dot means joined, and how to read the voltage a drawing predicts before you measure it.35 min
  1. One node, one voltage
  2. A dot means joined
  3. Read the values, not the picture
  4. Quiz: predict the reading
  5. Drawings before parts

Materials

  • Full-size breadboard
  • LED
  • Multimeter
  • Resistor x 3
  • Slide switch

Check for understanding

Each student finishes "Nodes, dots and what a meter sees" on their own, without opening the hints. The simulator checks 5 of its 5 steps as they go.

Then ask each one to explain, in a sentence or two, the last thing it asked of them: "Drawings before parts".

Chapter 2. About 35 min

Wiring diagrams

Where every wire lands, on a three-way switch.

LessonTimeWhat students do
Wiring diagrams: where every wire landsA three-way switch drawn two ways: as a schematic that shows how it works and as a wiring diagram that shows which terminal every traveler lands on.35 min
  1. Two switches, one light
  2. Read the wiring diagram
  3. Agree again from the far end
  4. Quiz: predict the current
  5. Where you will meet them

Materials

  • Full-size breadboard
  • LED
  • Resistor
  • Slide switch x 2

Check for understanding

Each student finishes "Wiring diagrams: where every wire lands" on their own, without opening the hints. The simulator checks 5 of its 5 steps as they go.

Then ask each one to explain, in a sentence or two, the last thing it asked of them: "Where you will meet them".

Chapter 3. About 40 min

Ladder diagrams

Rails, rungs, contacts, coils and the seal-in.

LessonTimeWhat students do
Ladder diagrams: rails and rungsThe drawing every industrial electrician reads: two rails, rungs of contacts and coils, normally open and normally closed, and the seal-in that keeps a motor running.40 min
  1. Rails and rungs
  2. The seal-in
  3. Normally closed STOP
  4. The overload contact
  5. Quiz: predict the rung
  6. Ladders in the real world

Materials

  • DC motor
  • DPDT relay
  • Full-size breadboard
  • Limit switch, lever microswitch
  • Pushbutton
  • Slide switch

Check for understanding

Each student finishes "Ladder diagrams: rails and rungs" on their own, without opening the hints. The simulator checks 6 of its 6 steps as they go.

Then ask each one to explain, in a sentence or two, the last thing it asked of them: "Ladders in the real world".

Chapter 4. About 1 h 15 min

One-lines and floor plans

A whole power system on one line, and switches on a plan.

LessonTimeWhat students do
One-line diagrams: a whole system on one lineA generator transfer switch read from its one-line: two sources, two interlocked contactors and a load, then an outage and a transfer on a low-voltage model.40 min
  1. One line for many wires
  2. Follow the log
  3. An outage
  4. Transfer
  5. Quiz: predict the lamp
  6. Why one-lines matter
Floor plans: a hallway with three switchesRead the switch symbols on an electrical floor plan, S, S3 and S4, and prove a three-switch hallway on a logic model: any switch flips the light.35 min
  1. Symbols on a plan
  2. Any switch, any end
  3. Through the middle
  4. Quiz: predict the light
  5. Reading a real plan

Materials

  • Arduino Uno R3
  • DPDT relay x 2
  • Filament lamp
  • Full-size breadboard
  • Half breadboard
  • LED x 3
  • Pushbutton
  • Resistor x 9
  • Slide switch x 4
  • Transistor (NPN or PNP) x 2

Check for understanding

Each student finishes "Floor plans: a hallway with three switches" on their own, without opening the hints. The simulator checks 5 of its 5 steps as they go.

Then ask each one to explain, in a sentence or two, the last thing it asked of them: "Reading a real plan".

Chapter 5. About 40 min

Panel schedules

What every breaker feeds, and how loaded each leg is.

LessonTimeWhat students do
Panel schedules: what every breaker feedsRead a panel schedule, circuit numbers, breaker sizes, loads and legs, then watch a monitor flag a circuit over 80 percent, an overload and an unbalanced panel.40 min
  1. The schedule
  2. Demand against the main
  3. The 80 percent line
  4. Overload
  5. Quiz: predict the balance
  6. Keep the schedule true

Materials

  • Arduino Uno R3
  • Bench power supply x 4
  • Current sensor, ACS712 x 4
  • Full-size breadboard
  • Half breadboard x 4
  • LED
  • Resistor x 9
  • RGB LED x 4

Check for understanding

Each student finishes "Panel schedules: what every breaker feeds" on their own, without opening the hints. The simulator checks 6 of its 6 steps as they go.

Then ask each one to explain, in a sentence or two, the last thing it asked of them: "Keep the schedule true".

Chapter 6. About 45 min

Boss project

Build a motor starter from its ladder drawing.

LessonTimeWhat students do
Boss: build it from the drawingThe motor starter with three control wires missing. Read the ladder, draw each wire where the drawing says, prove the seal-in and the stop, then build revision B.45 min
  1. STOP feeds START
  2. The seal-in contact
  3. OL to the coil
  4. Test it: start and seal in
  5. Test it: STOP
  6. Revision B
  7. Put it in your portfolio

Materials

  • DC motor
  • DPDT relay
  • Full-size breadboard
  • Limit switch, lever microswitch
  • Pushbutton
  • Slide switch

Check for understanding

Each student finishes "Boss: build it from the drawing" on their own, without opening the hints. The simulator checks 7 of its 7 steps as they go.

Then ask each one to explain, in a sentence or two, the last thing it asked of them: "Put it in your portfolio".

Your class

Teach this unit as a class

Start a class from this course and its 8 lessons are assigned in one go, in order. Students join with a six-character code or printed login cards, and each one’s work comes back to you.

The class tools are free for 30 days for one class of up to 20 students, with no card. The lessons themselves are free either way.