Half splitting
Eight lights in series, all dark, one bad. Find it in three measurements instead of eight by always measuring in the middle of what is left.
Open it in the simulatorFind faults nobody planted for you: power first, half splitting, signal tracing, opens and shorts, failed parts and intermittents. Ends with a repair ticket: three boards, one fault each.
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7 lessons in 4 chapters, about 6 hours on a simulated breadboard. Free, in your browser, every step checked by the simulator.
Eight lights in series, all dark, one bad. Find it in three measurements instead of eight by always measuring in the middle of what is left.
Open it in the simulatorA board with a dead short and an open on it. What each looks like on a meter: a short is zero volts and all the current, an open is all the voltage and no current. Find both and fix them.
Open it in the simulatorFaults that come and go. Provoke a cracked joint with a tap test and repair it, then find a flicker that is not a bad part at all but a design with no margin, and fix the design.
Open it in the simulatorEach lesson opens when the one before it is done, and each chapter ends in a project.
A method that works on anything, and halving the search with every reading.
A blinker that does nothing. Work it the way a technician does: symptom, power first, measure against what it should be, fix the cause, verify, and write it down.
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Eight lights in series, all dark, one bad. Find it in three measurements instead of eight by always measuring in the middle of what is left.
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Signal tracing, and what an open and a short look like on a meter.
An amplifier with no output. Check its DC first, then follow the signal stage by stage from the source until it disappears, and replace the part where it died.
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A board with a dead short and an open on it. What each looks like on a meter: a short is zero volts and all the current, an open is all the voltage and no current. Find both and fix them.
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Parts that are not what they say, and faults that come and go.
A transistor switch that will not switch. Read its junctions in circuit, then test the suspect and a spare out of circuit, and sort a drawer of parts that are not what their markings say.
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Faults that come and go. Provoke a cracked joint with a tap test and repair it, then find a flicker that is not a bad part at all but a design with no margin, and fix the design.
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A repair ticket with three boards on it.
A repair ticket with three boards on it, one fault each: a supply putting out the wrong voltage, a blinker that only glows, and a driver whose LED never lights. Measure, fix, verify and write up all three.
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All 7 lessons, in order, each with what it covers. Any of them opens in the editor right away.
Every lesson runs in the simulator with nothing to buy. When you want the real thing, these kits have the parts.
Pick the starter kit you own and run every lesson in its manual with the same parts on the same pins.
See every kitYes. All 7 lessons of Troubleshooting like a technician are free and run in your browser, with nothing to install and no parts to buy before you start.
No. Every circuit is built on a simulated breadboard, and the simulator checks each step as you go. When you want to build it for real, the same parts and wiring work on a real bench.
About 6 hours: 7 lessons in 4 chapters, each one a few short steps. Your progress is kept, so you can stop after any lesson and pick up where you left off.
Each chapter ends in a project that puts it together: Half splitting, Opens and shorts and Intermittents.
With "A method", and each lesson builds on the one before it. New to circuits? Electronics basics is the course that starts from zero.